A few years ago i've taken my part in development of a rough prototype for the "next" NASCAR game on UE4. Then there was a time gap when i worked on other titles. But 2020 made a funny twist - brought me back to the Motorsport Games for a few months, and there it is!
My role in development of a final product is humble, but that was an unusual and educational experience. I was responsible for some tracks' collisions, artistic prop passes and a bit of texture work for the out/in field zones, using real photos.
Thanks to the team!